
Hidden Skills in Kingdom Come: Deliverance II
There are plenty of hidden skills to learn in Kingdom Come: Deliverance II. What are the effects of these hidden skills, and how can you unlock them? Below is a guide brought to you by “Spreadn丶” detailing the effects and unlocking methods of hidden skills in Kingdom Come: Deliverance II, hoping it helps you in your adventure.
Skills Overview
Old Buddy, Little Gray
Total Distance Traveled on Horse: 35 KM - You can check your riding distance.
Effect: Significantly boosts Little Gray's attributes.
If you sell Little Gray, you can repurchase it from the Semih merchant.
Note: If you choose to expose the Semih lord to the attack by Fong and Bolgo during the main quest, causing Semih to be burned, it is currently untested whether you can buy it back from another location.
Red Salmon
In the Fong and Bolgo quest from Map 1, choose to ride 35KM with the Carp.
Effect: Significantly boosts the Salmon's attributes.
If you did not choose the Carp during the quest, you can find the Salmon by walking straight from the Semih mill into the forest along the path.
Resistance
Collect Enough Poison (Nettle) (Sage)
Effect: Permanent Vitality +2
Commentary: In the first game, 100 plants unlocked this, but in the second, it takes about 2000 to unlock? Nettle can be found at the corners of buildings, and the quantity is the most abundant.
Laboratory Dweller
Perform operations at the alchemy table for about 10 minutes.
Effect: Improves the effects of alcohol and potions, reduces hangover time.
Blacksmith
Pounding iron unlocks automatically over time.
Effect: Reduces stamina consumption for heavy weapons and blocking by 10%.
Equestrian Explorer
Unlock after approximately riding 70 km.
Effect: Reduces horse stamina consumption by 5%, increases fast travel effectiveness by 15%, and enhances visibility.
Saddler
Repair enough horse gear and leather equipment (gloves, shoes).
Effect: Increases the effectiveness of cobbler's repair tools by 20%, and adds +1 to pickpocketing skills when stealing.
Airgiyn Tav (Exemplary Horsemanship in Mongolian)
Location: Kumans quest in the Kutenburg region
Effect: Increases ranged damage by 10% while riding
Tatar Beef
Location: Found in the ruins in the bottom left of Kutenburg during a real demonstration
Effect: Allows consumption of raw meat
Pickpocketing
Requirement: Steal items worth around 5000 groschen. Note: Robbery does not count, must be considered as stealing. Recommended to pickpocket guards and others while restocking at the tailor shop.
Effect: Successfully completing the pickpocket mini-game yields extra groschen. Looting corpses grants additional groschen as well.
Kutenburg Weapon Permit
Requirement: Complete the Kutenburg Swordmaster side quest.
Effect: Allows holding a sword in Kutenburg; ranged weapons are not counted.
Hidden Skill Effects
Here are the skills that can be unlocked from Goodwin's abilities on the control panel:
Mental Guidance
Skills in academia and eloquence improve when intoxicated, varying with the level of drunkenness.
Kosovo Veteran
During combat, increases strength, vitality, and agility by 1 point every 15 seconds, with a maximum boost of 5 points.
Liquid Courage
Drinking accelerates stamina recovery, with a maximum increase of 50% the more you drink.
Unlocking Combo Skills
As you progress through missions, you can learn a variety of swordplay techniques by engaging with sword masters and purchasing skills. For example, you can learn from the Cat Master at the Refugee Camp, the dashing figure at the duel arena above Vranik Castle, and the sword master in Kuttenberg.