Kingdom Come: Deliverance II - How to Equip Yourself in the Early Game Without Stealing

How to Get a Decent Equipment Set in Kingdom Come: Deliverance II Without Theft
How can you get a decent set of equipment in the early game of Kingdom Come: Deliverance II without relying on theft? Below is a reference guide provided by "Chuunibyou Late Stage", hoping to assist everyone.
Remember to store the money from the prologue in the cave for later retrieval. First, use the breakfast time during the prologue to craft chamomile tinctures and marigold salves. Even if you cannot unlock the Secret Ingredient perk, you can still earn two levels of material skills. There should be seven belladonna plants near the herbalist's yard, and by using 1 belladonna and 1 nettle to brew weak savior schnapps, you can obtain a total of 28 bottles, fundamentally ensuring freedom for early game saves.
After leaving the prologue, sell all the chamomile tinctures and some marigold salves to acquire startup funds. Use the inventory from the herbalist and the natural resources from the beginner's village to craft 2-3 batches of Henry-grade fox tinctures (enough to last until the save point), as well as one batch of Henry-grade root of all evil, if you're confident enough to skip the root of all evil.
By following these steps, you can set yourself up for success in Kingdom Come: Deliverance II right from the start!
Early Game Strategy in Kingdom Come: Deliverance II
During the day, make your way to Semi, whether you choose to boast or spend money, secure the small gray quickly. The earlier you buy it, the faster you can upgrade. Then, ride the small gray to the cave in the prologue. Don't be afraid of the bandits; apply poison to your knife. The bandits here are quite weak, and I managed to clear the entire camp just using my fists (remember to take them on one by one, don't fight multiple at once). You might get back a little less money, but you should still end up with about 700 to 800 coins. At this point, you can head back to the novice village and sneakily steal the dice from the tavern worker.
In the following five days, spend your days in the blacksmith village working, and at night, return to the novice village to brew potions and steal dice. In between, take a moment to learn the Master Strike technique. After five days, use the money earned from selling potions and equipment to equip yourself with a decent set of armor and clothing, thus starting the game with a full potion buff and the gambling skills of Saint Henry.