《Kingdom Come: Deliverance II》 Love, Freedom, and Glory Side Quest Perfect Ending Guide

How to Achieve the Perfect Ending in the Love, Freedom, and Glory Side Quest
The side quest in Kingdom Come: Deliverance II offers different endings based on the player's actions. So, how can you achieve the perfect ending? Below is a guide by "查渣45" aimed to help you.
Mission Information
- Quest Giver: Commander of the Outlaws
- Character Skills: Persuasion Level 13, Dog Training Level 10 (Tracking Skill Required), Survival Level 18
- Required Items: 4 Purple Herbs (available in the Herbalist's garden in the beginner's village), 4 Marigold Potions (requires Survival Diagnosis), 5 Bandages
Step-by-Step Guide
Head to the Commander of the Outlaws to accept the quest.
Learn that the commander's daughter is missing and needs to be found. Go to the bed of Marika to obtain important items. It is also mentioned that the herbalist, Bojena, has seen her, so head over to inquire and find out she went to Apollonia (Marika's scarf).
Searching for Clues
Search the ancestral area, but what should you do?
Invoke the true deity of Kingdom Come: Deliverance — the Almighty, to activate! Use the tracking skill to follow Marika's scarf scent!
You've found the location! There are a lot of bloodstains at the entrance!
Talk to Marika to learn that Borik is in grave danger. Use Survival Diagnosis to present the herbs and bandages (4 Purple Herbs, 4 Marigold Potions, and 5 Bandages) to save him. Marika will ask for her father's amulet. Return to the camp and talk to the commander, learning that Marika's brother is in trouble as well. The men from Semi killed her brother Gail, and her brother Tibor has been captured. The commander instructs you to rescue them.
In the quest, players travel to Semik and discover that Tippo has been captured by the blacksmith. Players can either convince the guard and locate the key as instructed (I successfully used level 13 charisma), or they can pick the lock directly (which is a very easy lock). Be careful not to get caught. (If Tippo is not saved, the perfect ending will not be possible.)
After releasing Tippo, you will learn that Gale needs to be buried, but the body is tied up at the lumberyard.
Talk to the guard; you need the lumberyard foreman's permission. Go directly to the foreman and convince him (a charisma score of 10 should be sufficient, or even lower).
After acquiring the body, take it to the designated burial site according to the map icon. Later, the commander has a change of heart and tells us to secure a pass. Just a heads up, getting the pass doesn’t guarantee you will get the amulet if you go directly to the commander.
After this, we also gain a bed for Henry at the vagabond camp (it's located to the left side of this tent).
Subsequently, the commander talks to us, revealing that Marika has taken the pass. Head to Marika's hideout, where you will encounter a pack of wolves before you can talk to her. She was already aware of what her father would say and informs us about the pass's location, guiding us to the following spot: hidden within this tree.
After acquiring the pass, return to the camp, but remember—do NOT go to the commander first! Instead, talk to Tippo! You must inform him that to obtain the amulet, you need to bet against the commander.
During the bet, you will participate in horse racing, boxing, and dice competitions. You need to win at least two out of three, although I personally lost the horse race.
The outcome of the bet will ultimately be decided by the dice!
Winning the Bet!
The final commander admitted his mistakes and personally visited the hiding place of Mary to apologize. The father and daughter exchanged pleasantries and entered a CG, bringing about a perfect ending.
Kingdom Come: Deliverance II Interactive Map
The interactive map for Kingdom Come: Deliverance II is now online! The map includes all weapons, hidden treasures, main and side quest locations. It also provides detailed guides to solve all your strategy and collection needs in one place!
👉 For more information, please visit::Kingdom Come: Deliverance II Zone