In Kingdom Come: Deliverance II, players can explore various builds by combining different skills and equipment. For those eager to learn more about gameplay strategies, here’s a comprehensive guide to powerful builds in the game, provided by the user "Old Dream Lost Words XD". We hope this will assist players in their epic adventures.
The core skills of this build revolve around the war skill tree, particularly the abilities unlockable at levels 8, 10, and 12: Overcoming Great Difficulties, One-Man Army, and Unbreakable.
These two skills provide substantial bonuses when outnumbered, granting the player 2 points to strength, agility, and war skill, along with a 10% boost to additional damage and a 20% increase in stamina recovery. Additionally, skills like Berserker for stacking damage, Precision Strike for enhancing swordsmanship by 3 points, as well as Tendon Cutting and Highland Master skills, contribute further to agility and strength penalties during combo strikes, providing a total enhancement of 5 points in swordsmanship.
Furthermore, the Veteran II skill provides a 10% stamina recovery, which, when combined with the Long-Distance Boots II, reduces stamina consumption by 50% during sprinting, enhancing players' endurance while sneaking. The level 8 skill Tipsy along with level 10 Rodent can respectively reduce indoor noise by 45%.
At survival level 6, the Jungle Man skill reduces noise by 50% when in underbrush, while the level 12 Weasel skill minimizes outdoor noise by 35%. Additionally, the survival level 12 skill Lazy halves your scent in forests, increases stamina recovery speed by 15%, and boosts strength, vitality, and agility by 1 point each, along with a 2-point increase in sneaking skills.
The level 12 Ambush skill reduces combat skill penalties when attacking enemies that are unaware of your presence, potentially causing them to flee. For those utilizing the stealth knife or bow, the core skills focus on the survival skill level 14 Master Fletching and level 12 Heartbreaker, alongside blacksmithing skill level 14 Bowman. All these skills enhance damage by over 10% when targeting the chest or back, improved ballistics, and a 10% increase in the power of self-repaired bows or crossbows.
For melee enthusiasts, the core skills for the stealth knife build include the inherent skills of Assassinate, Stun, and level 6 Another Method. The Assassinate and Stun skills directly speak for themselves, while Another Method enhances players' tolerance for errors, allowing them to inflict negative effects even on failure, thus relieving pressure in subsequent encounters.
In addition, the war skill's level 12 Blade combined with the level 18 Dog Trainer skill creates a bleeding build.
For those who wish to immerse themselves solely in the forging aspect, the Gladiator and Meat Cleaver skills offer a 5-point boost to swordsmanship and an additional 15% crushing damage.
The horsemanship skills at level 6 Knight Training, level 8 High Valor Warrior, level 12 Heavy Cavalry Trample, level 14 Charge, and the War Horse skill equip players with a substantial 15% reduction in stamina consumption, along with a 20% attack strength increase featuring effects such as Terror, Moral Diminishment, and Cavalry Morale. Choosing to ride during battles proves to be a wise strategy.
The alchemy skill tree provides Poison Expert I and II, contributing to more significant quantities of crafted poisoned arrows alongside extended effect durations. This leads to a gameplay style centered around poison.
The core strategy for the block build relies on performing perfect blocks and promptly executing counterattacks upon seeing the blue sword indicator on the reticle. This skill combination enhances blocking efficiency dramatically.
In addition to inherent skills related to counter-attacks and perfect blocking, skills like level 6 Unyielding, level 10 Rock-Solid, level 12 Ironclad, and level 12 Little Whirlwind in swordsmanship offer players a multitude of defensive benefits.
Another approach is the evasion build, focused around the evasion skill tree. The core skills include level 10 war strategy River Tactics and level 12 survival skill Deceptive Stance, enhancing combat performance during evasive maneuvers, perfect evades, or dashes by +3 combat skill, along with an additional 15% stamina recovery.
Players will also find that the blacksmithing skill level 10 Locksmith provides an added 3 points to the thievery skill while providing extra lockpicking tools with every forged item. The level 8 reading skill Curiosity towards People grants a 20% experience boost to the thievery skill, enhancing players' overall progress.
Add to this, the drinking skill Tipsy at level 8 again reduces indoor noise by 20% while the level 6 Jungle Man drops the noise in underbrush by 50%. The skills Weasel and Rodent mitigate noise outdoors and indoors, respectively, by 25%. Finally, level 14 Quick Hands minimizes detection while lockpicking or thieving from a certain distance, granting players some peace of mind while engaging in shady dealings.
If you're one of the unfortunate ones and get caught, skills such as the reading skills level 12 Legal Foundations I and II provide enhancements to your conversation with guards, offering 2 points each in charisma and eloquence, as well as a 20% discount on fines or escaping punishments entirely. The drinking skill level 14 Drunkard can even leverage alcohol as a means to excuse bad behavior.
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