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Introduction

In Monster Hunter Wilds, there are many specialized terms that can be confusing for players. Below is a guide to commonly used terminology in Monster Hunter Wilds, which we hope will be helpful for everyone.

Term Definitions

The following terms are commonly used across the Monster Hunter series and are not limited to Monster Hunter Wilds. Some terms may not be applicable to this game, but it's always beneficial to remember them.

Monster Hunter Wilds Terminology

Basic Terms

Term Definition
Cat Cart When a hunter's stamina is exhausted, they are carried back to the camp by a Palico using a cart, commonly referred to as "death." Failing the mission occurs after being carted three times.
Three Carts Refers to being carted away three times in total, indicating that the mission has failed.
Sharpness The sharpness level of close-combat weapons, affecting damage and the chance of bounce. The levels from low to high are Red → Orange → Yellow → Green → Blue → White → Purple.
Sharpness Drop Every time a certain amount of sharpness is consumed, the sharpness level of the weapon decreases, referred to as a sharpness drop.

Understanding Monster Hunter Wilds Terminology

In Monster Hunter Wilds, being familiar with key terms can significantly enhance your gameplay experience. Here are some essential concepts that every hunter should know.

Key Terminology in Monster Hunter Wilds

Flesh Quality: This refers to the monster's ability to absorb physical and elemental damage across various parts of its body. Softer sections are more susceptible to higher damage.

Charge Attack: A term for the monster's linear charging attack, including variations like “Boar Charge” and “Crab Charge.”

Stagger: After continuously attacking a monster's weak points, it may become briefly incapacitated (such as falling over or shaking its head), known as staggering.

Weapon Bounce: When a weapon's sharpness is too low, attacking a monster's harder areas may cause a bounce, interrupting your actions.

Tail Severing/Part Breaking: Cutting off a monster's tail or breaking specific parts (like the head or wings) can yield additional materials.

Sleep Bombing: A tactic where you put a monster to sleep and then use bomb explosives to deal three times the damage.

Attribute Release: Some weapons have their attributes displayed in parentheses and in gray. To unleash the weapon's corresponding elemental effects, you need a skill called Attribute Release.

Quests and System Information

Low Rank/High Rank/G-Rank: These are difficulty levels for quests, corresponding to beginner, advanced, and top-tier challenges, respectively.

Key Quests: Completing specific quests can unlock urgent missions, advancing the quest tier.

代碼相關詞彙 定義
斷尾/破位 切斷怪物尾巴或破壞特定部位可以獲取額外素材。
屬性解放 部分武器需具備屬性解放技能才能發揮對應的屬性效果。

Cat Meal

Obtaining temporary bonuses (such as increased attack and defense) during meals, which disappear after leaving the camp.

Reading Minds

A playful jab at the game's drop mechanics, where much-needed materials are often elusive for players.

Hunting

Completion criteria include both defeating and capturing monsters.

Defeat

Completion criteria that require total defeat of the enemy without the option to capture.

Repel

Completion criteria requiring players to lower the health of Elder Dragons or similar creatures below a specified threshold within a time limit.

Turn In

Completion criteria where players must submit specified items into the turn-in box.

Capture

Capturing monsters using traps or tranquilizers.

Weapons and Skills

Fire/ Cat Fire: Activates the “Fire Field Force” skill (increases attack when health is low), which is triggered by specific equipment (Fire) and the Cat Meal (Cat Fire).

Demon Mode: Typically refers to the unique Demon state of Dual Blades, also denotes the Demon Drug in items.

TA (Time Attack): A racing rule that limits items and companions, relying solely on skill to slay monsters quickly.

True Charge (Great Sword): A high-damage skill with three charge levels for the Great Sword, triggered by a prerequisite action called “Gymnastics.”

代碼 描述
開火/貓火 觸發“火事場力”技能
鬼人 指雙刀的鬼人狀態
TA 競速規則,限制道具和隨從
真蓄 大劍三段蓄力的高傷害招式

Skills and Techniques for Mastering Monster Hunter Wilds

Mastering the various skills available in Monster Hunter Wilds can significantly enhance your gameplay. Here’s a breakdown of must-know weapon skills to excel in combat.

Key Skills

  • Super Charge (Axe): A powerful explosion skill that consumes all weapon containers.
  • Guard Point (GP): An instant defense mechanism for weapons like the shield axe and one-handed sword. Successfully triggering this allows for a quick counterattack.
  • Red Shield/Red Sword (Axe): Red Shield enhances defensive capabilities and Super Charge damage; Red Sword strengthens attacks without bouncing off.
  • Zero Charge (Axe): A close-range attribute release thrust, dealing continuous damage by inserting the axe into monsters.
  • Dragon Slash (Great Sword): A high-impact downward slash that consumes energy levels, with damage tied to the energy level.
  • JR (One-Handed Sword): A precise strike sequence that requires timing during specific moments for boosted damage.
  • Triple Essence (Insect Glaive): Simultaneously contains red, white, and yellow essences, enhancing offense, defense, and movement speed.
  • Mid-Strike Bonus: Weapons like the Great Sword and Sword & Shield deal 3% increased damage when hitting the mid-section of a monster.
  • Feign Death: By not moving after being knocked down, you can extend your invincibility time, helping to avoid subsequent attacks.

Multiplayer and Terminology

Standard Strategy: A multi-player efficient playstyle, such as one player focusing on crowd control while three provide damage output.

代碼 說明
超解 盾斧的高爆發技能。
GP 瞬間防禦機制。
紅盾/紅劍 屬性強化與劍強化狀態。
零解 持續傷害的攻擊方式。
登龍 依賴氣刃層數的攻擊。
JR 需要時機的精準攻擊連段。
三燈 三種精華提升各項屬性。
刃中補正 特定部位命中造成的傷害提升。
裝死 延長無敵時間以避免攻擊。

Targeting Kneecaps (TK)

This term refers to accidentally injuring teammates during online play, which often occurs with weapons such as the Great Sword and Long Sword.

X Time Zone

This indicates the time frame for completing a mission; for instance, the "3-minute zone" refers to completing a task within 3 to 4 minutes.

Leg Washing

Focusing attacks on the monster's legs causes it to fall down, allowing for easier targeting of weak points.

Monster Lock/Head Lock

By concentrating attacks on the monster's head, players can frequently stagger the creature, restricting its movements.

Damage Calculation (算刀)

This involves calculating damage output and action values to predict the monster's staggering time for efficient damage dealing.

GP Stream

This tactic involves utilizing the GP mechanism of the Charge Blade for both offense and defense, commonly used in speedrun strategies.

School Uniform

This refers to widely used, versatile armor sets favored by players, such as the Dragon Armor set.

B52

This term points to the Explosive Diablos, which is known for frequently causing chaos with its bomb-like attacks.

Monster Hunter (猛漢)

The term is a transliteration of "モンハン" (MonHun) and refers to the Monster Hunter series.

Disconnect/Going Offline (炸/掉線)

This arises when a player disconnects during online play, leading to task interruptions.

Third Princess

This NPC releases high-difficulty quests and is known for outrageous demands, such as hunting a Shining Lion for gloves.

Monster Classification

Classification of monsters based on various attributes and hunting strategies.

代碼 定義
算刀 計算傷害與動作值,預判怪物硬直時間以實現高效輸出。

Monster Types in Monster Hunter Wilds

The bird-like species such as the Rapid Boar Dragon and the Great Bird are characterized by their avian form and group behavior.

The flying dragon species, including the Female Fire Dragon and Male Fire Dragon, possess the ability to fly and exhibit diverse attack patterns.

Ancient dragon species like the Old Mountain Dragon and the Flame King Dragon possess supernatural powers and are immune to traps.

Fanged beasts, represented by the Snow Lion and Peach-Furred Beast, are modeled after mammals and excel in close combat.

Beastmen species, such as the Felyne, are intelligent creatures that often serve as companions for hunters.

For more information, please check the Monster Hunter Wilds section.

👉 For more information, please see:Monster Hunter Wilds General Strategy