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Great Sword

The Great Sword in Monster Hunter Wilds holds a solid “S” rank for its power, precision strikes, and newly introduced flexible mechanics, making it one of the strongest weapons in the current version.

Strength Rating

The Great Sword is renowned for its high burst damage and accurate targeting capabilities, solidifying its position at the top tier of weapon rankings in Monster Hunter Wilds.

Weapon Features

  • Charge Blade Attack: The true charge slash inflicts top-tier single damage across all weapons, allowing for precise targeting of weak points when used with the Concentration mode.
  • New Weak Point Technique: The "Concentration Piercing Slash" pierces through the monster's body and connects with the true charge slash, providing immense burst damage.
  • Shoulder Bump (Iron Mountain): This allows players to activate a guard while charging, maintaining the charge level and preventing interruptions in damage output.
  • Counter Slash: Triggered upon a successful blade clash with a monster, this technique leads to a follow-up cross slash, combining both damage and pursuit capabilities.
  • In Concentration mode, players can freely adjust the attack angle of charge attacks, significantly reducing the risk of a missed true charge slash.

New and Improved Skills for a Seamless Combat Experience

The addition of the Enhanced Sweep Slash as a combo linkage has significantly improved the fluidity of attack chains.

Basic Operations

Basic Operations in Monster Hunter Wilds

Combos & Techniques

Combos & Techniques in Monster Hunter Wilds

Great Sword Overview

Strength Rating

The Great Sword maintains its S-tier status in this installment of the series. The newly introduced “Focus Mode” allows for rapid accumulation of the Charge Gauge, and combined with techniques such as the “Charge Blade Release” and other new skills, its burst damage capability far exceeds that of previous titles. The previous restriction of forced sheathing after charging has been removed, allowing for full directional adjustments or cancels of the Dragonblade (Charge Blade Roulette), simplifying the output logic (open blade → Dragonblade cycle).

In Focus Mode, attacks grant a super armor effect, and the invincibility frames of the Counter Slash have been extended, significantly increasing the margin for error.

Weapon Features

Charge Gauge Stages: Players can accumulate Charge Points through attacking, categorized into three stages: White → Yellow → Red. When in Red Blade status, damage output increases by over 30%.

Breaking Techniques and Counterattacks

Breaking Slash: Triggered after accurately dodging monster attacks, it can connect into the Air Blade Great Spin to quickly charge your energy.

Iaido Slash: Activated in a special sheathed state, this attack automatically increases your energy level upon hitting and branches off into powerful energy slashes.

New Systems: Concentration Mode and Burst Combos

Concentration Mode: When a monster has a red wound, executing concentrated attacks quickly elevates your energy to Red Blade status and triggers high-damage effects.

Energy Release Unmatched Slash: In Red Blade status, first use the Energy Blade Circle (Dragon Ascend), then consume one layer of the energy bar to unleash the ultimate skill, causing massive damage.

Basic Operations

Monster Hunter Wilds Basic Operations

Combo Operations

Basic Combo (Non-Red Blade Status)

Monster Hunter Wilds Basic Combo

Red Blade Enhanced Combo (Red Blade Status)

Monster Hunter Wilds Red Blade Enhanced Combo

Environment and Mechanism Interaction Combos

The Shield Axe is categorized as a "high-risk high-reward" weapon in the game, with the following strength performance:

Strength Rating: S-class upper limit, but requires skill to operate.

The newly introduced "Red Axe State" and "Chainsaw Mode" significantly enhance the sustained output capability of the axe form. When coupled with the boosted “Super High-Pressure Attribute Release Slash” (Super Release), single-hit damage can reach the top tier among all weapons.

In concentration mode, triggering derived skills through “Precise Defense” (for instance, attribute replenishing axe strengthened slash) allows for a rapid entry into a high burst damage phase, inflicting tons of damage on weak points.

The combo execution in axe form is now smoother, and the new “Chainsaw Mode” allows for consecutive multi-segment saw strikes (similar to piercing bullet judgments) without consuming energy flasks.

Moreover, the Super Release no longer forcibly consumes the Red Shield, and directional correction capabilities have been enhanced, thereby reducing the risk of missing opportunities.

Monster Hunter Wilds Shield Axe Guide

Introduction to the Guard Point Mechanism

The Guard Point (GP) mechanism has been enhanced, allowing certain moves, like Transform Slash and Spinning Slash, to seamlessly connect with counterattacks. In Concentration Mode, triggering the "Precise Defense" enables immediate transition into high-damage skills, combining both defense and offense. However, it is important to note that the complexity of the controls poses a learning curve; players need to master form switching, energy management, and GP timing, which may leave newcomers feeling overwhelmed.

Weapon Features

Core Mechanism: Dual-form switching and energy cycling.

Sword and Shield Form:

This form emphasizes agile defense and energy accumulation. Players can quickly charge energy by executing light attack combos or using "Charging Slash." Once energy is fully charged, a prompt for a Parry will appear, requiring a timely switch to Axe Form to release the accumulated energy. The "Red Sword Mode" introduces a plug-and-play explosion effect for your bottles, allowing attacks that do not result in a parry while adding extra damage.

Axe Form:

This form utilizes energy bottles to trigger "Elemental Liberation Slash," which can be performed as a Great Slash (vertical slash) or Super Slash (360-degree horizontal slash with multiple explosions). The Super Slash inflicts higher damage but features a longer wind-up time.

Red Axe Status

The Red Axe status is triggered by executing concentrated attacks or precise defenses. When activated, the axe enters chainsaw mode, dealing multiple serrated damage hits and continuously replenishing energy bottles.

Chainsaw Mode

In the Red Axe status, axe attacks transform into penetrating multi-hit damage, making them especially lethal against large monsters (such as the Sand Sea Dragon and the Brilliant Thunder Dragon). Additionally, energy bottle consumption is reduced to zero.

Enemy Targeting

When locked onto a monster's weak points, the attack direction automatically corrects, significantly enhancing the accuracy of super breaking hits. Moreover, breaking damaged areas yields extra instant-use ammunition (such as Slash and Cut ammo), improving resource cycling efficiency.

Basic Operations

Basic Operations

Combo Operations

Sword Mode Combos

Sword Mode Combos

Axe Mode Combos (Burst and Release)

Axe Mode Combos

Transformations and Special Mechanism Combos

Transformations and Special Mechanism Combos

About the Hammer

The Hammer is rated as an A-class control output weapon with high risk and high reward. It is designed for precise striking, with strength statistics as follows:

Strength Performance

The introduction of "Charge Heavy Strike" has optimized attack hit detection range and damage multiplier. With three levels of charging (Earth Strike), it delivers the highest single damage to weak points among all weapons.

In Concentration Mode, quickly enter the Red Hammer state through "Precise Charge," which additionally grants extra stun value and armor-breaking effects. This makes it especially deadly against monsters like Sandsea Dragon and Glowing Thunder Dragon, which have weak points in the head.

Charging actions no longer consume stamina by default, and the new "Charge Linking" mechanism allows seamless connection to dodging or derived skills after three levels of charging (for example, slope dodges with multi-hits), significantly enhancing flexibility.

The new GP skill "Water Surface Strike" allows for a high-damage counterattack immediately after a successful block, compensating for the traditional Hammer's lack of defensive capabilities.

Additional Information

For more detailed strategies and gameplay tips about Monster Hunter Wilds, stay tuned to our guides and resources!

In Monster Hunter Wilds, the efficiency for accumulating stun value has been enhanced by 30%. By using the focused mode to target the head, players can trigger over three instances of knockdown within a single hunt. Additionally, the ability to knock teammates in the air has been removed to prevent accidental interference during team play. A new "Shockwave" mechanism has been introduced, allowing attacks to briefly boost the attack power of teammates, thus strengthening cooperative benefits. However, the weapon has a short attack range and relies heavily on terrain (like slopes) and monster knockdown windows. The "Water Surface Hit" judgment is strict, which lowers the margin for error.

Weapon Features

Core Mechanism: Charge Stages and Stun System.

1st Charge (Quick Slash): Used for chasing or repositioning, it deals lower damage but offers flexibility.

2nd Charge (Upward Slam): This is the main skill to build stun value and create damage windows.

3rd Charge (Earth Smash): This is the core burst skill that can instantly trigger stun when hitting the head.

Stun Cycle: A cycle is formed through "Charged Heavy Attack → Knockdown → Charged Follow-Up", resulting in strong suppression against monsters with clear head weaknesses like the Thunder Wolf Dragon and Female Fire Dragon.

Concentration Mode Mechanics

In Concentration Mode, continuous hits on weak points activate the Red Hammer, which applies armor-piercing effects (lowering the monster's part defense) and increases the accumulation speed of stun value by 20%.

When in Red Hammer status, slope roll attacks turn into multi-hit penetration damage (similar to chainsaw judgment), doubling output efficiency against long-bodied monsters. The slope remains the core battlefield, and charging slope rolls can trigger the "Slope God of War" mode, allowing for "headlock" suppression on flying dragons.

A new "Falling Rock Trap" synergy has been added, where charged attacks can cause scene rocks to explode, resulting in additional part destruction and staggering.

Basic Operations

Monster Hunter Wilds Basic Operations

Combo Techniques

Monster Hunter Wilds Combo Techniques

One-Handed Sword

Strength Rating: B-Class practical weapon, stable but with limited upper potential.

武器 強度評級
單手劍 B級

Introduction

The one-handed sword in Monster Hunter Wilds is considered a "versatile weapon" with the following strengths:

Weapon Strengths

The newly added "Charged Downward Strike" significantly enhances the burst damage capability for precision hits, with single-target damage to weak points reaching above average levels.

Attribute attacks perform exceptionally well, particularly with high compatibility for ice and fire elements, making it notably effective against monsters with elemental weaknesses, such as the Desert Dragon and the Thunder Dragon.

The removal of the ineffective third kick attack from previous titles has improved mobility and combo fluidity; for example, the derived action from a step back into a shield strike is now easier to trigger.

In Concentration Mode, a new "Precision Strike" mechanism has been added, allowing continuous hits on weak points to enhance attack speed and status accumulation efficiency.

The invincibility frames for counter-defense actions have been extended, allowing players to implement a "hit-and-run" tactical style when combined with evasion skills.

A new "Shield Enhancement" mechanism allows for a temporary boost in defense performance after a successful block, which lowers the risk of receiving continuous hits.

Weaknesses

However, the overall output efficiency is lower than that of T1 weapons like the great sword or gun lance, and it lacks explosive finishing moves, relying instead on sustained pressure and status accumulation.

Weapon Features

特性 描述
蓄力下刺攻擊 大幅提升精準打擊的爆發能力。
屬性攻擊 冰、火屬性適配性高。
位移流暢性 強化了位移與連招的流暢度。
精準打擊機制 增加攻擊速度與異常狀態積累效率。
防禦反擊 無敵幀延長,使用“邊打邊躲”的戰術。
盾牌強化 成功格擋後短暫提升防禦性能。

Core Mechanics: Integrated Offense and Defense with Item Interaction

The basic combo sequence (Slash → Shield Bash → Spinning Slash) combines damage and mobility, allowing quick repositioning to avoid monster area attacks.

The backward step-derived Shield Bash can interrupt monster actions, creating opportunities for teammates to deal damage, highlighting the value of team cooperation. While in sword mode, players can directly use items such as flash bombs and traps; for instance, the "Flash Shield Bash" seamlessly connects control and output.

In Concentration Mode, the speed of automatic ammunition refill for projectiles increases by 50%, enabling frequent triggering of environmental interactions like rockfalls and toxic mist.

New Systems: Charged Downstrike and Precision Strike

By holding down the charge, players can execute a vertical downstrike, which inflicts an armor-breaking effect when hitting weak points (reducing the monster's part defense), making it particularly effective against high-position weak points like the head or wings.

This can be integrated after jumping attacks or rolling off slopes, forming a "Air Charge → Downstrike" three-dimensional combo. In Concentration Mode, hitting the same weak point three times triggers "Precision Mark," increasing subsequent attack damage to that weak point by 20%.

代碼 描述
垂直下刺 命中弱點部位時附帶破甲效果,降低怪物部位防禦力
精準標記 三次連擊同一弱點部位後,提升後續攻擊傷害

Basic Operations

Basic Operations Image

Combination Techniques

Combination Techniques Image

Dual Blades

Strength Rating: A grade for continuous output, medium operation threshold.

The dual blades are classified in this game as "attribute special weapons," with the following performance:

In demonization status, the efficiency of attribute attacks is increased by 30%. Combined with the attribute bonus triggered by the "Precision Dodge," the pressure on monsters with attribute weaknesses, such as sandsea dragon and radiant thunder dragon, is extremely strong.

The newly added "Triple Chaos Dance" mechanism (Unrivaled Chaos Dance → Demon Continuous Slash → Great Chaos Dance) can quickly accumulate abnormal statuses, with a 50% increase in the efficiency of single combination poison/paralysis triggers.

代碼 說明
鬼人化狀態 屬性攻擊效率提升30%
三段亂舞 快速積累異常狀態

Gameplay Enhancements

Switching between demonization and normal states has become smoother, and a new "Precise Evasion" allows players to evade while attacking, granting a 15% attack power boost for 10 seconds after activation. When the demon gauge is full, players enter the "Demon Enhancement State," where withdrawal and enhanced attacks can be performed without continuously consuming stamina, significantly reducing resource management pressure. The movement speed during demonization is increased by 20%, and combined with the invincibility frames from withdrawal evasion and "Precise Evasion," the tactical margin for error in guerilla combat has been greatly improved. A new "Aerial Back Attack" action (similar to aerial combat in Rise) allows for multiple weak point strikes against flying dragon-type monsters. Physical damage is relatively low, relying on attribute/status ailment builds; the choreography of the chaotic attack is longer, requiring precise timing to catch monsters during their stun window.

Weapon Features

Weapon Features: Demon System and Combo Attacks.

Demonization: Enter high-speed combat mode, transitioning attack actions into multi-hit combos while stamina continuously depletes, but the demon gauge accumulates faster. Withdrawal evasion replaces rolling, providing enhanced mobility and seamless attack connections.

Demon Enhancement State: Enjoy improved damage output while sacrificing stamina management during long engagements.

Activate Demon Mode for Enhanced Attacks

When the demon gauge is full, it automatically activates, granting attacks additional attributes. You can perform the "Demon Slash" (Small Rampage) and derivative skills without consuming the demon gauge. This adds a new layer of depth to your combat strategies.

New Features: Precision Evasion and Triple Rampage Moves

Precision Evasion: This allows you to dodge at the exact moment of an attack's hit detection, triggering a counterattack and enhancing your attributes. It's a core technique for both output and survival.

Triple Rampage Moves:

  • Normal Rampage: Activated under normal conditions, delivering multiple basic hits.
  • Demon Slash: Triggered while in enhanced state, allows movement and consumes the demon gauge.
  • Ultimate Rampage: A demon-augmented finishing move that delivers significant attribute bursts.

Basic Operations

Basic Operations of Monster Hunter Wilds

Combo Operations

Combo Operations of Monster Hunter Wilds

Weapon Overview: Switch Axe

Strength Rating: S tier for explosive power, high risk with high potential rewards.

Overview of the Switch Axe in Monster Hunter Wilds

The Switch Axe is classified as a "transformative counter weapon" in this game, demonstrating impressive power and performance.

Super Charge (Elemental Release Slash) allows for damage values that surpass the Great Sword's true charge slash, and it also adds a continuous invulnerability effect, significantly reducing the risk of open attacks.

Compressed Release Slash can be charged for release, and when the Awakening Gauge is full, it adds multiple explosive damage hits, making its single-output capability rank among the top three weapons.

Counter Uppercut has a new precise defense judgment; if triggered successfully, it can mitigate damage and counterattack, with the value of the counteraction even exceeding the blade's Iaido.

Transformation Slash supports 360-degree directional correction, and the axe-to-sword switch can automatically restore the Slash Gauge, leading to smoother resource management.

The axe mode's charge distance is enhanced, making it suitable for long-distance pursuits, while the sword mode's combo attacks double the efficiency of accumulating the Awakening Gauge, reinforcing continuous pressure.

Once the Awakening Gauge is full, sword mode attacks carry bottle damage effects, and the Zero Charge (Elemental Release Slash) can be released by holding down a single button, lowering the operation threshold.

However, it heavily relies on the cycle of the Awakening Gauge and energy bottle resources, and the GP counterattack timing window is very strict (only 0.2 seconds), which may cause newcomers to fall into the "transformation penalty stance" dilemma.

武器特色 描述
超解 傷害超越大劍真蓄力斬,並具霸體效果。
壓縮解放斬 可蓄力釋放,單次輸出能力強大。
抵消上揚斬 可減免傷害並反擊,動作值高。
變形斬 支持360度方向修正。
覺醒槽能力 劍模式攻擊附帶瓶傷效果。

Weapon Features: The Fusion of Transformation and Counterattack

Axe Mode: Focused on long-range high-damage charges and diagonal upward counters to neutralize attacks, it's suitable for battling highly mobile monsters like the Glimmering Thunder Dragon. Successfully countering an attack can trigger staggering, allowing you to connect with the RT transformation slash or follow-up attacks, forming a "Defense-Counter-Explosive" cycle.

Sword Mode: Rapidly accumulating awakening slots through combos, a single aerial combo can fill 30% of the slot. After awakening, sword attacks gain explosive damage from attribute capsules. Successfully triggering the GP technique (Counter Rising Slash) replenishes the attack slot and allows for a double slash, combining resource management with explosive power.

New System: Awakening Slot and Compression Release

Awakening Slot: When filled, damage in sword mode increases by 20%, with zero resolution/compression providing additional explosive segments, making it exceptionally effective against armored monsters like the Sand Sea Dragon. The slot quantity decays over time, requiring maintenance through sword mode combos or GP counterattacks, challenging the player's rhythm control.

Compression Release Slash: After charging, it unleashes multiple penetrating damage segments, capable of weak point penetration against long-bodied monsters (like the Marsh Blasting Dragon), with total damage surpassing that of Super Resolution.

代碼特性 說明
GP技(反擊上揚斬) 成功觸發可回覆斬擊槽並派生二連斬,兼具資源管理與爆發。
壓縮解放斬 蓄力後釋放多段貫通傷害,對長體型怪物造成弱點貫通。

Combo Techniques

Longsword Combo

Longsword Combo Image

Greatsword Combo

Greatsword Combo Image

Weapon Form Switching and Special Combos

Special Combos Image Form Switching Image

Longspear Overview

Strength Rating

Strength Rating: B+ tier, solid defense with low risk and moderate returns.

The longspear in this title is positioned as a "defensive counter weapon," showcasing the following strengths:

  • Powerful defense with an added counter move "Full Charge Thrust," which boosts damage by 30% upon successful defense, also featuring armor-breaking effects.
  • Defense actions can be seamlessly integrated into combos (e.g., following a triple thrust with R2 defense), completely eliminating the issue of "punished standing" interruptions.

Enhanced Three-Strike Combo and Fast Poking

The three-strike fast poke combo is now smoother, with a 20% increase in range, significantly improving efficiency against mobile monsters like the Slash Blade Dragon.

Introduction of Precision Defense

A new "Precision Defense" mechanic has been added, similar to the katana's Iaijutsu. Successfully triggered, it allows for a high-damage counterattack while restoring some sharpness.

Tactical Defensive Stance

The defensive stance can attract monster aggression, creating output opportunities for teammates, especially against charging monsters like the Sand Sea Dragon, highlighting its strategic value.

New Guard Formation Mechanism

A new "Guard Formation" mechanism enhances the defense of surrounding teammates by 10% after consecutive successful defenses, showcasing the emerging traits of support playstyles.

Disadvantages

However, the output efficiency still lags behind T1 weapons like the katana and gunlance, relying heavily on counterattack timing and monster attack frequency, resulting in a lack of explosive finishing moves.

Weapon Features

Weapon Characteristics: Unyielding Defense and Precision Counterattack

  • Base Defense: Capable of tanking attacks while in shield mode, ideally suited for handling continuous dragon carts or full-screen AoE attacks (like the Radiant Thunder Dragon's electromagnetic cannons).
  • Precision Defense: Press R2 0.2 seconds before a monster attack to trigger. Successful activation leads to a "Charged Poke" or "Wide Slash," combining resource management with explosive power.

Strength Defense: Mastering the Art of Defense

By holding down RT, you can enter a reinforced defensive stance that can block multiple attacks and trigger the "Full Charge Thrust," making it particularly effective against powerful monsters like Elder Dragons.

Counterattack Combo

This combo consists of:
Three-Piercing ThrustsPrecise DefenseCharged ThrustSweeping Slash, creating a seamless cycle of offense and defense, which is especially suitable for countering high-frequency attack monsters like the Great Ape Monster.

New Systems: Defensive Formation and Lightning Thrust

Defensive Formation

This becomes active after successfully defending three times in a row, enhancing the defense of yourself and your teammates for 10 seconds, which increases the team's margin of error. Using counter techniques within the formation can extend the duration of this boost. The efficiency of this trigger can be improved through the "Defense Enhancement" skill.

Lightning Thrust

This thrust action includes movement correction, allowing for 360-degree directional adjustments to pursue monsters, making it exceptionally effective for intercepting flying monsters when they change locations. When the derived "Charged Thrust" hits a blue-purple wounded area, it can trigger additional stiffness and accelerate part destruction.

Basic Operations

Basic Operations

Combo Operations

Combo Operations

操作類型 操作內容
長按RT 進入防禦姿態
三連突刺 連接攻擊和防禦
連續成功防禦 激活守勢之陣
光速突刺 追擊怪物並加速破壞

Gunlance in Monster Hunter Wilds: Strengths and Techniques

Strength Rating: S-Class Explosive Power, Exceptional Offense and Defense. Gunlance is classified as a "cannon-type weapon" in this game, with strength performance as follows:

The damage of the Wyvern Fire ranks among the top three weapons overall. Combined with the "Wound Breaking" mechanism, it can trigger five explosive hits in a single activation, making it extremely efficient against shell-type monsters like the Sandshark.

The precision defense mechanism has a lenient window of about 0.3 seconds. After a successful trigger, players can seamlessly engage with Wyvern Fire or full burst fire, offering both safety and explosive potential.

The epic modifications to the cannon attack system completely dismiss the "slight scratch explosion" era, strengthening both physical and cannon damage concurrently.

360-degree joystick adjustment supports full directional cannon fire, allowing for agile offensive and defensive strategies through the "Moving Horizontal Slash" technique.

Both quick reload and defensive reload are equipped with GP triggers, enabling players to cancel recovery and activate super-fast reloading, leading to smoother resource circulation.

Defensive Strategies in Monster Hunter Wilds

The skillful activation of the "Guard Mode" can enhance teammates' defense, allowing for the creation of output opportunities for the team through control with the Dragon Cannon. When dealing with tempered monsters, breaking the blue-purple wound areas triggers stun, outclassing most melee weapons in their suppressive capability.

Disadvantages: The Dragon Cannon and full barrage have longer recovery times, relying heavily on the monster's stun window; artillery builds require frequent sharpening, demanding higher management of cutting sharpness.

Weapon Features

Weapon Characteristics: Artillery Aesthetics and Defense Precision

Three Artillery Treasures:

  • Standard Cannon: Omni-directional maneuverability with high combo potential, ideal for close-range suppression against agile monsters (e.g., the Sawtooth Dragon).
  • Charged Cannon: Released after charging, it deals multiple hits, significantly shortening the cooldown of the Dragon Cannon upon hitting, core to the spread cannon build.
  • Dragon Cannon: 4-stage penetration damage plus additional damage to wounds, boasts an extremely long range and can be accelerated through charging, providing strong suppression against elongated monsters like the Swamp Spitting Dragon.

Precision Defense System: Successful precision defense can trigger "Full-body Charge Stab" or lead to the formation of the Dragon Cannon, creating a “Defense-Counter-Attack-Explode” cycle.

Defense Mechanics

In the latest gameplay, players can seamlessly integrate defensive moves into their combos, effectively resolving the "stunned standing" issue from previous titles.

New Systems: Guard Stance & Gymnastic Moves

Guard Stance: This activates after successfully defending 3 times in a row, increasing both your own and allies' defense for 10 seconds. It's a core skill that enhances the team's margin of error. To boost the activation efficiency, combine it with "Defense Enhancement" and "Guard Jewels"; it’s essential for support builds.

Gymnastic Move Integration:
Dragon Hammer Full Burst: This involves a downward smash with full rounds plus the Dragon Hammer cannon combo, resulting in damage that exceeds the previous "Repeat Flow" mechanics but requires precise timing to avoid being stunned.

Install Dragon Hammer Full Burst: Starting and ending moves come with defensive judgment, making it a high-risk, high-reward finisher, especially effective against large monsters like the Blazing Thunder Dragon.

Basic Operations

Basic Operations - Monster Hunter Wilds

Combo Operations

Combo Operations - Monster Hunter Wilds
代碼 內容
防禦強化 增強角色的防禦能力
守勢珠 提升防禦觸發效率的裝飾品

Strength Rating: S-Class Attribute Cannon, High Risk, High Reward

The bow in this game is positioned as an "attribute specialization weapon," and its strength performance is as follows:

With the Dragon Arrow Upgrade, a new three-stage charging mechanism has been introduced. The single-shot damage now ranks among the top five of all weapons, offering significant suppression against large monsters such as the Sand Sea Dragon and the Glittering Thunder Dragon.

The attribute damage multiplier is increased by 30%, and when paired with the "Precision Charge" triggering weak point effects, it can cause staggering on blue and purple wounds during continuous fire.

A new GP judgment has been added to the power charge step (0.2 second window). Once successfully triggered, it automatically fills the charge level and comes with a super armor effect, resolving the "slip penalty" problem from previous installments.

The quick shot combo supports 360-degree movement derivatives, allowing seamless integration of slip steps, arcing shots, and dragon arrows. The operational smoothness is comparable to that of the dual blades in demon mode.

The curved shot creates a damage-reducing shield (20% damage reduction) for 10 seconds after hitting the target in guard mode, significantly enhancing the margin for error for ranged hunters.

A new "Gale Outfit" mechanism has been introduced to increase invincibility frames when dodging within 3 seconds after a slip step, drastically improving survivability against agile monsters (such as the Lock Blade Dragon).

Disadvantages

Heavily reliant on attribute builds and weakness effects, stamina management can be quite stressful. The Dragon Arrow has a clear wind-up time, relying on monster stagger windows.

Weapon Features

Weapon Characteristics: Aesthetics of Arrows and the Art of Charging

Charging Levels:
1st Level (Straight Shot) → 2nd Level (Rapid Fire) → 3rd Level (Just Shot) → 4th Level (Dragon Arrow). Each level increases attribute multipliers and arrow effects.

The "Precise Charging" triggers an immediate jump to full charging level, offering a 1.5x critical rate bonus.

Arrow Types:

  • Rapid Fire Arrow: Quickly accumulates attribute damage; effectively positions using sliding adjustments to suppress highly mobile monsters.
  • Piercing Arrow: Can deal over a thousand damage against long-bodied monsters (e.g., Tzitzi-Ya-Ku), with support from "Super Critical" and "Weakness Effects".
  • Spread Arrow: Specializes in close combat; close-range shots can trigger multiple damage hits, ideal for maximum output builds.

New Systems: Precise Charging and Arrow Rain Domain

Precise Charging:
Triggered after a successful slide/charging step GP, for 10 seconds, arrows gain a piercing effect (ignoring 20% of the monster's tough hide), drastically improving armor-breaking efficiency against crustacean-like monsters.

Dragon Arrow Modification

When triggered, the “Dragon Arrow Modification” can be charged to the fourth stage, causing five explosive damages, with the total damage of a single hit exceeding that of a fully charged Great Sword.

Rain of Arrows

After consecutively hitting weak points, a radius of 10 meters is generated, increasing the entire team's attribute attack by 10%, significantly enhancing team support value.

Basic Operations

[Image: output\Monster Hunter Wilds Weapon Strength and Usage Guide\16693.jpg]

Combo Operations

[Image: output\Monster Hunter Wilds Weapon Strength and Usage Guide\16700.jpg]

Light Bowgun

The Light Bowgun is rated as an A-tier tactical core, being the king of rapid-fire and control.

Strength Rating

The Light Bowgun is positioned as a “rapid-fire specialized weapon” in this game, with the following performance:

Powerful Chase Shot: After rapid-fire, an additional 3 consecutive shots can be fired, increasing total damage by 40% and adding knockback resistance, forming a “Rapid Fire-Chase Shot” explosive cycle.

Rapid Fire Energy Recharge Boost

The recharge speed of rapid-fire energy has increased by 50%. When combined with "Load Expansion 3," players can release six rounds of continuous rapid-fire, providing strong suppression against shell monsters such as the Sand Sea Dragon.

Step Shot Mechanism

The step shot technique allows players to simultaneously evade and adjust their output by triggering movement with the joystick and the X button after rapid fire, effectively eliminating the risk of "standing output" seen in previous titles.

Detonating Dragon Bomb Enhancements

The upper limit for detonating dragon bombs has been increased to two, and the explosion radius has expanded by 30%, combining crowd control with explosive power. This proves especially beneficial when combating long-bodied monsters like the Marsh Eruption Dragon.

Support Ammunition Vaporization Mechanism

When recovery and hardening ammunition hits the ground, it generates a gain area that lasts for 10 seconds, significantly improving team error tolerance.

Sharpshooter Skill

Charging weak point attacks can store up to three special effect bullets. Upon hitting, it triggers a weak point vulnerability effect, creating a window for teammates to unleash focused fire.

Weaknesses

Ammo management is complex. Once rapid-fire energy runs out, output clearly drops. Moreover, the deployment of detonating dragon bombs relies on prediction, leading to a lower margin for error against highly mobile monsters such as the Lock Blade Dragon.

Weapon Characteristics

Weapon Feature: Rapid-fire sequences and tactical bombardments.

Rapid Fire Levels:

階段 描述
第一階段 基礎快速射擊能力,對敵人造成穩定傷害。
第二階段 提升射擊頻率,拓寬攻擊範圍。
第三階段 全力釋放,達到最大爆發傷害和攻擊效率。

Seamless Damage Output Chain

The basic Shot arrangement (3 shots) leads to a powerful follow-up shot (3 shots) and then a step-loading (energy recovery), forming a seamless output chain. In the rapid-fire mode, attribute shots are changed from penetrating to multi-stage explosive, dealing over a thousand damage per round against monsters with elemental weaknesses such as the Elder Dragon.

Devastating AoE Effects

After the shotgun's rapid-fire, it adds an additional fan-shaped scattering. When shooting at close range, it triggers 12 damage stages in a single shot, comparable to the explosive capabilities of melee weapons.

Enhanced Penetration Shots

The number of penetration shot stages doubles (from 5 to 10), drastically improving penetration efficiency against long-bodied monsters' weak points. Combined with "Rapid Fire Enhancement 3," the damage tops the ammunition list.

New Systems Introduced

Two new systems have been introduced: Heat Seeking Shot and Explosive Dragon Shot.

Heat Seeking Shot (Weak Point Charging)

After a 1.5-second charge, launching a special shot that hits the weak point triggers a "Vulnerability Mark," increasing subsequent damage to that part by 25%. This is a core skill for team focus fire. After storing 3 shots, it can be released continuously, prioritizing the marked blue-purple wounds on historic individuals.

Explosive Dragon Shot Tactics

After the deployment of the dual shot, it can be manually detonated through scatter shot or melee attacks, with single detonation damage surpassing that of the Dragon Cannon.

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Combat Strategies Against the Swamp Spitting Dragon

When facing the Swamp Spitting Dragon, you can anticipate its charge path and set traps to trigger a knockdown, allowing for concentrated damage output.

Basic Operations

Monster Hunter Wilds Heavy Bowgun Operations

Combo Techniques

Monster Hunter Wilds Heavy Bowgun Combos

Heavy Bowgun Overview

Strength Rating: S Rank for attack and defense, utilizing both cannon fire and dragon heat as core mechanics.

The Heavy Bowgun in this installment is positioned as a "cannon-fire specialized weapon," with the following strength assessments:

  • In Dragon Heat mode, specialized ammo (such as Dragon Heat Mechanism Dragon Bullet) achieves high single-shot damage, ranking among the top five weapons.
  • It is exceptionally effective for breaking shells against crustacean-type monsters like the Sand Sea Dragon.
  • The automatic defense mechanism can be activated during attack recovery, allowing for nearly damage-free sustained output when paired with the "Defense Performance 5" skill.
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Overview of Launching and Ammunition Features

Generally, the enhancements in rapid fire, penetrating shots, and scatter shot reloads have significantly increased the suppression capabilities of this weapon type, especially with the scatter shot achieving over a thousand damage points in close-range rapid fire. This can be particularly effective in team strategies.

Team Defense Boost

The "Defensive Stance" (continuous defense trigger) increases the overall defense of the team by 10%. Combined with the vulnerability marker from the Dragon Heat Piercing ammo, the strategic value for team play is highlighted.

Focused Damage and Weak Points

When focused on monster weaknesses, the Dragon Heat Piercing ammo can trigger and deliver penetrating damage while marking weak points, creating a window for teammates to maximize their damage output.

Resource Management Improvements

The Dragon Heat gauge automatically replenishes over time or with successful hits, making the resource cycle smoother and solving the previous "silent fire" problem that occurred in earlier titles.

Reload Speed Enhancements

With optimized loading speeds and the addition of the "Amplification Module" accessory, the risk of interrupted damage output has been significantly reduced.

Disadvantages

One notable disadvantage is that mobility is the lowest among all weapons, making it heavily reliant on predictive movement. Additionally, managing the Dragon Heat mode requires precise temperature control (overheating disables special shots), which complicates ammunition management.

Weapon Features

Weapon Specialty: Dragon Heat Frenzy and Iron Fortress.

Dragon Heat Mode:

[Further details on Dragon Heat mode can be added here.]

Special Ammo Activation

After activation, it fires special ammunition (such as Dragon Heat Mechanism Shells and Dragon Heat Penetration Shells), increasing single shot damage by 50% while also providing a shell-breaking effect. This makes it extremely effective against large monsters like the Thunder Wyvern.

Overload Dragon Gun

When the gauge is full, it triggers the "Overload Dragon Gun," causing 5 segments of penetrating explosive damage, surpassing the total damage of a fully charged Great Sword attack.

Defense System

Automatic Defense: It automatically triggers a block within 0.5 seconds after an attack, allowing for hard resistance against multiple hits from the Dragon Car without stress.
Manual Defense: Holding RT enters a strengthened defensive stance, able to withstand the charging attack of historical monsters and derive the "Counter Dragon Gun," forming an offensive and defensive cycle.

New Systems: Guardian’s Aegis and Ammo Box

Guardian’s Aegis: After successfully defending three consecutive hits, it activates a field that increases the defense of self and teammates for 10 seconds, making it the core of the team in combination with the "Defense Enhancement" skill.
Ammo Box System: Can carry 3 types of ammunition and switch quickly between them, for example: Shotgun Shells (close-range explosion) → Penetrating Ammo (mid-range suppression) → Elemental Ammo (weak point hits), providing tactical flexibility.

Basic Operations

For further details on gameplay mechanics, refer to the in-game guide.

Combo Operations

Monster Hunter Wilds Weapon Guide

Insect Glaive

Strength Rating

Strength Rating: A-Grade Aerial Dominator, dual-core focus on crowd control and resource management.

The Insect Glaive is categorized as an "aerial specialized weapon" in this game, with the following performance:

Jumping dances have returned and been optimized, allowing for infinite hovering during aerial combos. With the "Aerial Evasion" ability, you can avoid continuous attacks from highly mobile monsters like the alatreon, forming a cycle of "aerial combat - mounting - suppression."

The injury mechanism enhances gains during aerial combat. In focused mode, the "Spiral Thrust" can precisely destroy blue-purple wounds, triggering stagger and restoring insect energy.

A new "Insect Collaboration Attack" mechanism has been introduced, marking parts for automatic insect attacks, which release dust upon exploding, causing area damage and abnormal status effects.

Monster Hunter Wilds - Insect Glaive Guide

Gameplay Improvements in Monster Hunter Wilds

The riding control efficiency is now the best among all weapons, allowing you to forcibly interrupt the powerful moves of large monsters like the Kurenai Ryu. The three-light system has been simplified, with the red (attack), white (speed), and orange (defense) essences now gathering at a 50% faster rate, and the combination effects will last for up to 2 minutes. A new move, "Concentrated Aerial Dart," allows for quick transitions from airborne to ground explosive moves, effectively addressing the "air combat scraping" issue present in previous titles. While these changes significantly improve aerial combat, disadvantages include lower ground output efficiency, reliance on the three-light states, scattered damage in aerial combos, and a high complexity in resource management that requires juggling essences, hunting bugs, and dust explosions.

Weapon Features in Monster Hunter Wilds

Weapon Specialties: Sky Dominance and Dust Artistry
The three-light system consists of:

  • Red Essence (Head): Enhances attack motion models, increasing ground combo damage by 30%.
  • White Essence (Wings/Feet): Increases slide distance and jump height, altering aerial maneuverability.
  • Orange Essence (Torso): Provides super armor and damage reduction, allowing you to withstand the charge of monsters like the Sand Dragon without stress.

Aerial Combo:
New system: Dust Coordination and Concentrated Eruption.

Hunting Bug Dust:

系統 特性
紅精華 強化攻擊動作模組
白精華 提升滑步距離與跳躍高度
橙精華 提供霸體與減傷

Hunting Horn

Strength Rating: A-Rank Core Team Weapon, Offensive and Support Dual Role.
The Hunting Horn in this game is categorized as a "buff specialization weapon," and its strength performance is as follows:

評級 特性 用途
A級 團隊增益 攻擊及支援

After launching the marker on the monster's weak points, the bug attacks can trigger effects such as "Paralysis Dust" or "Explosive Dust," significantly increasing team focus efficiency. Triggering the dust effect 5 times can initiate "Swarm Storm," dealing 10 segments of penetration damage to the marked area.

Button Operation

Operation Basics

Combo Techniques

Combo Techniques

Movement Speed and Evasion Boosts in Monster Hunter Wilds

The Sound Bubble Realm can simultaneously trigger a 20% increase in movement speed and enhance evasion performance. Coupled with the "Guard Stance" damage reduction effect, the team's error tolerance rate has risen to the top three across all weapons.

Simplification of the Three Light System

The three-light system has been simplified, with red (attack), white (speed), and orange (defense) essence collection speed increased by 50%. Furthermore, the combination effects now last for 2 minutes, completely bidding farewell to the previous installment's problem of "frequently replenishing buffs."

Transformative Output Capabilities

Basic attack damage, including left swings and backward pulls, have been increased by 30%. Ground combo DPS now surpasses the Great Sword, significantly enhancing suppression against monsters with head weaknesses, such as Sand Surf Dragons.

Enhanced Aerial Performance

Aerial performance damage coefficient has doubled, and when triggering the "Soundwave Explosion," it ignores the monster's meat quality. This makes it exceptionally efficient in breaking the armor of shell-type monsters, such as Swamp Spout Dragons.

Dual Weapon System Advantages

The dual weapon system allows players to carry secondary weapons while soloing to trigger bonuses, addressing the previous installment's awkwardness of "solo support." In competitive racing environments, this has even become a fundamental logical configuration.

Disadvantages

The output height relies heavily on precise head strikes, resulting in diminished efficiency against hyperactive monsters like the Herculean Beast. The deployment of sound notes and their layering requires precise rhythm control, making it one of the three most complex weapon types in terms of operation.

Weapon Features

The hunting horn showcases the aesthetic of sound note fields and rhythm.

The Three Divine Melodies

  • Attack Melody: Red notes stacked trigger a 1.2x damage boost. When combined with "Fiery Melody," the boost can reach up to 1.5x temporarily, making its burst damage comparable to a fully charged Greatsword hit.
  • Defense Melody: Orange notes generate a damage-reducing shield (20%). When combined with "Guard Stance," the team's damage reduction can reach 40%, allowing hard resistance against the big moves of tempered monsters without pressure.
  • Mobility Melody: White notes increase evasion distance by 30%. When paired with "Wind Outfit," it enables seamless movement, effectively suppressing high-mobility monsters like the Blade-Locking Dragon.

Performance and Layering System

Precisely hitting keys during a performance triggers a red light ensemble, adding 30% sound wave damage and extending the duration of the melodies. The judgment window for rhythm is about 0.3 seconds, comparable to the Iai strike of the Long Sword.

Perfectly Stacking "Swarm Storm" for Maximum Damage

Achieving three consecutive perfect stacks triggers "Swarm Storm," dealing 10 segments of piercing damage to marked parts, surpassing the damage of the shield axe's super discharge.

New System: Resonant Tactics and Special Performance

Resonant Sphere: This new feature allows players to consume charges to set up to three note spheres, granting teammates increased movement speed, evasion, and attribute resistance. Additionally, it triggers "Tone Resonance," dealing significant area damage and surpassing control efficiency of light and heavy crossbows. For example, the Blue Bear Flute Resonant Sphere offers "Wind Pressure Immunity" plus "Earplugs Level 5," making it strategically invaluable against the combo of the roars and wind pressure from the Thunder Dragon.

Basic Operations

Basic Operations

Combo Operations

Combo Operations

👉 For more information, please see:Monster Hunter Wilds General Strategy