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Monster Hunter Wilds: Axe Build and Strategy Guide

The Axe in Monster Hunter Wilds is a melee weapon with impressive power. So, how should we equip it? Below is a build and strategy sharing brought to you by "JYXYSQY," hoping to assist everyone.

Understanding the Axe's Power

Those who have experienced it know that the Axe's full-charge moves are straightforward and effective. The combat approach has become somewhat formulaic, applicable to most monsters.

Basic Combination Strategy

Start by using a Gp with Poison Blades to quickly access high-output attacks. Equip the Unmoving Armor, and unleash the full-charge combos:

  • Execute the full charge, then perform a two-hit combo followed by a filling slashing move, switching back to the sword form, and continue delivering damage.
  • Spot an injured monster? No need for the filling slash; simply target the wound and come out swinging.
  • After breaking the wound, revert to full charging.

Utilizing Opportunities

Once the Unmoving Armor effects end, look for opportunities through riding, using items, or environmental traps. Seize every chance to deal damage!

Monster Hunter Wilds Axe Build Image 1 Monster Hunter Wilds Axe Build Image 2

Overall Strategy: Targeting Wounds

Have wounds? Focus your attack. No wounds? Look for opportunities to heal. This is crucial because when attacking a wound, you will cause staggering and maintain invulnerability throughout the process. The Charge Blade's full charge mode also allows you to maintain invulnerability. After you break a wound, new ones can easily appear, leading to a cycle of strikes that feels like being a training dummy. Basically, for solo play, all monsters can be taken down in about 10 minutes each, including the tempered Black Dragon and the Lockjaw, but in multiplayer, you may have to compete for wounds based on your teammates' performance.

Equipment Strategies

For weaponry, use poison coatings and sharpen quickly. You can actually swap these out freely, as my setup relies entirely on jewels and decorations for attacking skills, making it easy to replace with others if needed. The Talon of the Clawed Dragon provides healing upon breaking wounds, which is crucial for Charge Blades.

The Black Dragon Set is now standard; almost everyone can access it. Essentially, just two pieces of this armor provide a 25% chance for critical hits, which is quite effective.

The Two-legged Great Ape Legs grant the ability to destroy parts. Personally, I feel that the Destroyer skill is relatively powerful for Charge Blades, as it enhances damage against weak points significantly in this game.

Jewels Configuration for Monster Hunter Wilds

Regarding the jewels, with two level 1 sockets filled with "No Me" skills, I have exactly six level 1 and three level 3 jewels left. Combined with the charm, it's possible to achieve two level 1 skills plus one full-level level 3 skill, which is why I've chosen the Alpha Waist.

Level 1 sockets typically house defense skills, while the three level 3 ones can provide increased stamina and damage reduction. Adjustments can be made based on the dragon you are hunting, allowing flexibility to swap in or out defense or offense as needed.

For level 3 skills, I usually pair them with a charm to achieve an offensive skill. Here, I selected "Assault," although a rating of 5 in "Assault" isn't particularly overpowered. Having a poison coverage rate of about half the time is already quite satisfactory. "Combo" might be a better alternative; I believe "Combo," "Weakness Exploit," "Challenger," and "Reversal" can all be great substitutes depending on your play style.

👉 For more information, please see:Monster Hunter Wilds General Strategy