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Introduction

In Monster Hunter Wilds, bows can be built with a focus on either attributes or physical damage. So, how should you equip a physical bow? Below is a recommendation for a physical bow build by "s89062918" that is hoped to be useful to everyone.

Key Armor Skills for Bows

Let’s discuss some important armor skills that enhance the effective use of bows:

  • Critical Hit Boost Level 5: Increases white damage significantly.
  • Evasion Level 30: Grants a 30-second duration of white damage after evading an attack.
  • Combo Level 5: Adds 12 white damage and boosts your attribute damage to 120.
  • Challenger Level 5: When monsters become enraged, it provides an additional 20 white damage with a 15% critical chance.
  • Revenge Level 5: Grants an extra 20 white damage when your health is in the red.
  • Invulnerable Level 5: Provides 20 white damage while at full health.
  • Four Pieces of Black Destroyer: Adds 20 white damage.

Armor Recommendations

For players aiming for a physical bow build, it's essential to combine armor pieces that enhance the key abilities mentioned above. Proper synergy among your equipment can lead to significant damage increases, making hunts easier and more effective.

Conclusion

Optimizing your bow setup in Monster Hunter Wilds can greatly influence your hunting experience. Make sure to mix and match skills for maximum efficiency!

Understanding Skills for Damage Maximization

Mind’s Eye Level 5 is tailored for situations where you need to maximize damage output. When engaging in a Tactical Assault (TA), using Mind’s Eye Level 5 can significantly increase your damage. The logic behind the setup is straightforward: if the primary damage-boosting element of your equipment relies on Mind’s Eye, then you need to evaluate its effectiveness. For instance, if you reduce Mind’s Eye from Level 5 to Level 4, you lose 5 white damage points. Hence, you must compensate for this loss by boosting from other sources.

One way to recover that damage is by using Chain Attack Level 1, which adds 7 white damage points. Thus, having Mind’s Eye Level 4 coupled with Chain Attack Level 1 can potentially outperform Mind’s Eye Level 5. If you choose to replace another Mind’s Eye level with a different damage boosting skill, you must analyze the overall numerical benefit. For example, Mind’s Eye Level 4 paired with Chain Attack Level 1 yields 27 white damage. You’ll want to look for gear or skills that can provide more than 5 additional white damage to optimize your output further. This approach encapsulates the method of balancing damage skills effectively.

Monster Hunter Wilds Image 1 Monster Hunter Wilds Image 2

This build will give you a critical rate of 15% from Black Blight, 10% from No One, 15% from Challenger, and 30% from Weakness Exploit. Moreover, weapon damage contributes to 70% plus a fixed percentage for critical hits, with the Dragon Blight Armor providing an additional 30% and a 20% bonus for wounds inflicted.

Maximizing Damage in Monster Hunter Wilds

If you want to enhance this build's damage even more, switch to Challenge 4 with Precision 1, which increases the white damage to 20 and critical hit chance to 26 with an overall critical hit rate of 65%. On the other hand, using Challenge 3 with Precision 1 and Combo 1 leads to 27 white damage and a 7% critical hit rate, bringing the overall crit rate to 62%.

Monster Hunter Wilds Gear

For weapon jewels, start with Attack 4, which will add an additional 2% white damage. It's important to note the mid-tier Level 3 jewels; you can choose from Fourth Shot, Extra Crit, or Scatter Shot. The Fourth Shot increases white damage by 10 and offers a 12% critical hit rate on the fourth shot. Extra Crit provides a 9% boost to critical damage, while Scatter Shot directly enhances the damage of the initial shot by 5%. Therefore, the piercing rounds also benefit from this enhancement.

Here you can assess the performance; within approximately two minutes, you can take down a Saber with Super Crit, while a Scatter Shot can typically take about 4 to 5 minutes. The Super Crit primarily relies on skill execution.

Physical Penetration Builds in Monster Hunter Wilds

For physical penetration, you can choose between the Lockjaw Dragon or Mechanical Ice. The Lockjaw Dragon provides the skill Concentration 3, which is not particularly useful. On the other hand, Mechanical Ice allows you to equip three level 3 jewels. With three base attack parts, you can achieve a white damage value of 246. Rolling for 3 Attack 2 is ideal, or 3 will work as well. A combination of 246 with three attacks results in a total of 261. Furthermore, you can add shotgun shells plus True Critical and Attack 3, which is considered the best for physical penetration.

This set only requires changing the weapon. For monsters that are more suited to penetration, use the bow with penetration ammo. If you need to prioritize arrows for stand-up play, opt for the Lockjaw Bow. This sums up the contents of this set.

For more related content, stay tuned to the Monster Hunter Wilds section.

👉 For more information, please see:Monster Hunter Wilds General Strategy